Victorious Interventions
May 18th, 2009 Posted in BossesHodir is one of those fights that’s highly mobile, and if you (and they) are doing it right, involves the dps generating far more threat than most people would ordinarily think sensible. It’s a fight where I’m constantly keeping one eye on Omen, one eye on the ground to make sure I’m not standing in a rune, and another eye on where the moonbeams are now. Admittedly that’s three eyes, but what the hell.
Anyway, good DPS will all be threatening you all of the time in terms of pulling aggro. You can yell over teamspeak for your teammates to watch their threat, but that will only get you so far. You can ask for Hand of Salvation to be cast on someone, but again, there’s the little issue of the cooldown on the spell meaning it can’t be used that often (and in any case, the Paladin is probably a little too busy doing things like keeping your plate-covered arse alive).
No, warriors, and especially warrior tanks, have a secret weapon when it comes to keeping at the top of the meters. Intervene isn’t very useful for most single-tank fights, but there is one occasion that makes the Hodir fight so much better than most for it – Flash Freeze.
The moment that Flash Freeze is cast, I target the person who’s highest on Omen and Intervene to them. If your raid is sufficiently clueful, they’ll be standing next to a snowdrift, so that moving across the room isn’t going to be a problem – you’ll have plenty of time to get into a safe position. If your DPS are nowhere near a safe place, then intervening to them and getting frozen yourself is the least of your problems.
If you can afford (or even need) to be mobile while a boss is casting something, don’t be afraid to intervene. The extra DPS that might allow the raid to squeeze out can make all the difference.