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	<title>Comments on: Strategisin&#8217;</title>
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	<description>An Ex-Gnome Tank&#039;s World</description>
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		<title>By: Hawksong/Mojin</title>
		<link>https://downhere.dentrassi.net/2009/01/strategisin/comment-page-1/#comment-1359</link>
		<dc:creator><![CDATA[Hawksong/Mojin]]></dc:creator>
		<pubDate>Tue, 13 Jan 2009 17:52:52 +0000</pubDate>
		<guid isPermaLink="false">http://downhere.dentrassi.net/?p=226#comment-1359</guid>
		<description><![CDATA[The closest I&#039;ve come to a difficult pull in 5-man instances in Wrath is Heroic Old Kingdom. In the area with the cultists, just after the second boss, I suddenly start having LBRS flashbacks. Because there are four or five groups of mobs plus three patrols, and at least half of the mobs are casters, it takes a bit of planning to pull. Even then, it&#039;s not nearly as hard as the groups of multitude of Dark Iron dwarves in Blackrock Depths. The problem comes from not LOS pulling up the steps or someone failing to follow the kill order.

Personally, I don&#039;t mind the easy content until it comes time to raid. Part of me thought that was the whole purpose of getting keyed or attuned in vanilla WoW: if your group could do BRD as many times as it took to get keyed for Onyxia, you were skilled enough to fight Onyxia.]]></description>
		<content:encoded><![CDATA[<p>The closest I&#8217;ve come to a difficult pull in 5-man instances in Wrath is Heroic Old Kingdom. In the area with the cultists, just after the second boss, I suddenly start having LBRS flashbacks. Because there are four or five groups of mobs plus three patrols, and at least half of the mobs are casters, it takes a bit of planning to pull. Even then, it&#8217;s not nearly as hard as the groups of multitude of Dark Iron dwarves in Blackrock Depths. The problem comes from not LOS pulling up the steps or someone failing to follow the kill order.</p>
<p>Personally, I don&#8217;t mind the easy content until it comes time to raid. Part of me thought that was the whole purpose of getting keyed or attuned in vanilla WoW: if your group could do BRD as many times as it took to get keyed for Onyxia, you were skilled enough to fight Onyxia.</p>
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		<title>By: Namthe</title>
		<link>https://downhere.dentrassi.net/2009/01/strategisin/comment-page-1/#comment-1358</link>
		<dc:creator><![CDATA[Namthe]]></dc:creator>
		<pubDate>Tue, 13 Jan 2009 07:50:36 +0000</pubDate>
		<guid isPermaLink="false">http://downhere.dentrassi.net/?p=226#comment-1358</guid>
		<description><![CDATA[I didn&#039;t say they&#039;s nerf Uduar, just that it would be a brick wall for many people.

Karazhan was intro content, but it was harder than Naxx is now. When Zul&#039;Aman came out, it was very difficult for those guilds who cleared Kara every week and a lot just couldn&#039;t cope with the ramp-up in difficulty. This is the sort of thing I&#039;m talking about here.]]></description>
		<content:encoded><![CDATA[<p>I didn&#8217;t say they&#8217;s nerf Uduar, just that it would be a brick wall for many people.</p>
<p>Karazhan was intro content, but it was harder than Naxx is now. When Zul&#8217;Aman came out, it was very difficult for those guilds who cleared Kara every week and a lot just couldn&#8217;t cope with the ramp-up in difficulty. This is the sort of thing I&#8217;m talking about here.</p>
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		<title>By: mavfin</title>
		<link>https://downhere.dentrassi.net/2009/01/strategisin/comment-page-1/#comment-1356</link>
		<dc:creator><![CDATA[mavfin]]></dc:creator>
		<pubDate>Tue, 13 Jan 2009 00:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://downhere.dentrassi.net/?p=226#comment-1356</guid>
		<description><![CDATA[Intro content is intro content.  If the QQers don&#039;t want to adapt and get better, this is all they get to play, and frankly, this is about all some of them can handle.  I mean, we even now see tanks that can&#039;t handle *normal* trash pulls w/o CC.  

I really don&#039;t think they&#039;ll nerf Ulduar unless it&#039;s totally got off-the-wall pieces, and I&#039;d bet against that.]]></description>
		<content:encoded><![CDATA[<p>Intro content is intro content.  If the QQers don&#8217;t want to adapt and get better, this is all they get to play, and frankly, this is about all some of them can handle.  I mean, we even now see tanks that can&#8217;t handle *normal* trash pulls w/o CC.  </p>
<p>I really don&#8217;t think they&#8217;ll nerf Ulduar unless it&#8217;s totally got off-the-wall pieces, and I&#8217;d bet against that.</p>
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		<title>By: Tankette</title>
		<link>https://downhere.dentrassi.net/2009/01/strategisin/comment-page-1/#comment-1353</link>
		<dc:creator><![CDATA[Tankette]]></dc:creator>
		<pubDate>Mon, 12 Jan 2009 20:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://downhere.dentrassi.net/?p=226#comment-1353</guid>
		<description><![CDATA[I still have nightmares about Shadow Labs. I tanked it after turning 70 to get my Kara attunement. I tanked it 3 more times that week to help my son and his friends get their Kara attunements. Each run was no less than 4 hours. I never went back, not even when I was decked out in T5 and badge gear.

But thinking about it some, I ended up not needing much CC, if any, in the TBC 5 mans after I was well geared. The only reason to use CC was to keep mobs off the healer, not because I couldn&#039;t handle the incoming damage from all the mobs. Pally tanks never had that problem. Warrior tanks got that problem fixed when they made TClap have more threat. I think that warriors being able to hold threat better in multi mob situations is more the difference between TBC 5 mans and WoTLK 5 mans than just that WoTLK 5 mans are too easy.

Raids are another story. I don&#039;t remember ever grabbing a bunch of mobs and using aoe dps when we ran SSC or TK, lol. You had to plan every pull and often the trash cause more wipes than bosses. I am sure our guild will be able to adapt to tougher instances when they get added. I think many of the PUG raids will fail though.]]></description>
		<content:encoded><![CDATA[<p>I still have nightmares about Shadow Labs. I tanked it after turning 70 to get my Kara attunement. I tanked it 3 more times that week to help my son and his friends get their Kara attunements. Each run was no less than 4 hours. I never went back, not even when I was decked out in T5 and badge gear.</p>
<p>But thinking about it some, I ended up not needing much CC, if any, in the TBC 5 mans after I was well geared. The only reason to use CC was to keep mobs off the healer, not because I couldn&#8217;t handle the incoming damage from all the mobs. Pally tanks never had that problem. Warrior tanks got that problem fixed when they made TClap have more threat. I think that warriors being able to hold threat better in multi mob situations is more the difference between TBC 5 mans and WoTLK 5 mans than just that WoTLK 5 mans are too easy.</p>
<p>Raids are another story. I don&#8217;t remember ever grabbing a bunch of mobs and using aoe dps when we ran SSC or TK, lol. You had to plan every pull and often the trash cause more wipes than bosses. I am sure our guild will be able to adapt to tougher instances when they get added. I think many of the PUG raids will fail though.</p>
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		<title>By: WotLK learning curve issues? @ WarriorTanking.com</title>
		<link>https://downhere.dentrassi.net/2009/01/strategisin/comment-page-1/#comment-1344</link>
		<dc:creator><![CDATA[WotLK learning curve issues? @ WarriorTanking.com]]></dc:creator>
		<pubDate>Mon, 12 Jan 2009 12:11:09 +0000</pubDate>
		<guid isPermaLink="false">http://downhere.dentrassi.net/?p=226#comment-1344</guid>
		<description><![CDATA[[...] But Namthe&#8217;s already said everything there is to say about this, so go and enjoy this interesting read: Strategisin’ [...]

[WORDPRESS HASHCASH] The comment&#039;s server IP (74.220.207.165) doesn&#039;t match the comment&#039;s URL host IP () and so is spam.]]></description>
		<content:encoded><![CDATA[<p>[...] But Namthe&#8217;s already said everything there is to say about this, so go and enjoy this interesting read: Strategisin’ [...]</p>
<p>[WORDPRESS HASHCASH] The comment&#8217;s server IP (74.220.207.165) doesn&#8217;t match the comment&#8217;s URL host IP () and so is spam.</p>
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		<title>By: Phil</title>
		<link>https://downhere.dentrassi.net/2009/01/strategisin/comment-page-1/#comment-1254</link>
		<dc:creator><![CDATA[Phil]]></dc:creator>
		<pubDate>Sat, 10 Jan 2009 16:45:48 +0000</pubDate>
		<guid isPermaLink="false">http://downhere.dentrassi.net/?p=226#comment-1254</guid>
		<description><![CDATA[Make sure you post this on the official forums when people start QQing ;)]]></description>
		<content:encoded><![CDATA[<p>Make sure you post this on the official forums when people start QQing <img src="https://downhere.dentrassi.net/wp-includes/images/smilies/icon_wink.gif" alt=";)" class="wp-smiley" /> </p>
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