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	<title>Comments on: Phat Purples #3: Fairer Systems</title>
	<atom:link href="https://downhere.dentrassi.net/2008/08/phat-purples-3-fairer-systems/feed/" rel="self" type="application/rss+xml" />
	<link>https://downhere.dentrassi.net/2008/08/phat-purples-3-fairer-systems/</link>
	<description>An Ex-Gnome Tank&#039;s World</description>
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		<title>By: Tankette</title>
		<link>https://downhere.dentrassi.net/2008/08/phat-purples-3-fairer-systems/comment-page-1/#comment-435</link>
		<dc:creator><![CDATA[Tankette]]></dc:creator>
		<pubDate>Mon, 13 Oct 2008 16:39:52 +0000</pubDate>
		<guid isPermaLink="false">http://downhere.dentrassi.net/?p=100#comment-435</guid>
		<description><![CDATA[You might be interested to know that our guild is debating loot distribution once again. There are many competing ideas and none are clearly favored. Some want &quot;loot council&quot;, some want to go to EPGP with decay, some want regular DKP and some want to just stick to rolling for items.]]></description>
		<content:encoded><![CDATA[<p>You might be interested to know that our guild is debating loot distribution once again. There are many competing ideas and none are clearly favored. Some want &#8220;loot council&#8221;, some want to go to EPGP with decay, some want regular DKP and some want to just stick to rolling for items.</p>
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		<title>By: Namthe</title>
		<link>https://downhere.dentrassi.net/2008/08/phat-purples-3-fairer-systems/comment-page-1/#comment-256</link>
		<dc:creator><![CDATA[Namthe]]></dc:creator>
		<pubDate>Wed, 03 Sep 2008 15:20:45 +0000</pubDate>
		<guid isPermaLink="false">http://downhere.dentrassi.net/?p=100#comment-256</guid>
		<description><![CDATA[We eliminated most of those by not using DKP for any 10-man runs. It just isn&#039;t needed.

As for 25-mans, if there isn&#039;t an officer present then I&#039;m amazed the run works at all.]]></description>
		<content:encoded><![CDATA[<p>We eliminated most of those by not using DKP for any 10-man runs. It just isn&#8217;t needed.</p>
<p>As for 25-mans, if there isn&#8217;t an officer present then I&#8217;m amazed the run works at all.</p>
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		<title>By: Tankette</title>
		<link>https://downhere.dentrassi.net/2008/08/phat-purples-3-fairer-systems/comment-page-1/#comment-216</link>
		<dc:creator><![CDATA[Tankette]]></dc:creator>
		<pubDate>Tue, 26 Aug 2008 19:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://downhere.dentrassi.net/?p=100#comment-216</guid>
		<description><![CDATA[The problems wee had with the EPGP system, beyond the fact we didn&#039;t have a decay, is figuring out effort points. There are so many details to decide and I think our officers couldn&#039;t ever get on the same page about them. 

For example, we gave effort points when a boss was dropped. But is a Kara boss the same as a SSC boss? Some said yes because the geared players need to keep running Kara to help the undergeared get gear. Others said no, Kara is way too easy. 

So then what about ZA? Harder bosses, first time kills for the guild. Effort points? Some say yes, it is progression. Others say no, only 25 man content counts for progression. 

Only 25 man content- does that include Gruuls and Mags? Again, debate.

How much extra effort points do you reward for being on time? Deduct for being late? 

Joeheals dropped from the raid group as soon as the last boss was dropped but before effort points. He whispers an officer the next time he gets on that he&#039;s short some points. That officer wasn&#039;t in the raid so he has to ask another officer.

There&#039;s no officer in a run to do EPGP points. So they write everything down that happened, loot picked up, bosses dropped, who was early, who was late, who dropped out in the middle of the raid. That info gets passed onto an officer to update points. Somebody argues that a mistake was made.


These are examples of what we experienced. All could be handled and overcome but they take time and effort.]]></description>
		<content:encoded><![CDATA[<p>The problems wee had with the EPGP system, beyond the fact we didn&#8217;t have a decay, is figuring out effort points. There are so many details to decide and I think our officers couldn&#8217;t ever get on the same page about them. </p>
<p>For example, we gave effort points when a boss was dropped. But is a Kara boss the same as a SSC boss? Some said yes because the geared players need to keep running Kara to help the undergeared get gear. Others said no, Kara is way too easy. </p>
<p>So then what about ZA? Harder bosses, first time kills for the guild. Effort points? Some say yes, it is progression. Others say no, only 25 man content counts for progression. </p>
<p>Only 25 man content- does that include Gruuls and Mags? Again, debate.</p>
<p>How much extra effort points do you reward for being on time? Deduct for being late? </p>
<p>Joeheals dropped from the raid group as soon as the last boss was dropped but before effort points. He whispers an officer the next time he gets on that he&#8217;s short some points. That officer wasn&#8217;t in the raid so he has to ask another officer.</p>
<p>There&#8217;s no officer in a run to do EPGP points. So they write everything down that happened, loot picked up, bosses dropped, who was early, who was late, who dropped out in the middle of the raid. That info gets passed onto an officer to update points. Somebody argues that a mistake was made.</p>
<p>These are examples of what we experienced. All could be handled and overcome but they take time and effort.</p>
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